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3do_cyn_chopr_blade.3do
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Text File
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1999-11-15
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5KB
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136 lines
# MODEL 'cyn_chopr_blade.3do' created from 'H:\Amodelx\cyn_chopr_blade.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:chopr_4frametop.mat
1:cyn_4chopr_blde.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.100030
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.100030
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME blades
RADIUS 0.791043
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 12
# num: x: y: z: i:
0: -0.008240 -0.005660 0.000030 0.000000 0.000000 0.000000 1.000000
1: 0.008240 0.005660 0.000030 0.000000 0.000000 0.000000 1.000000
2: 0.002830 -0.004120 0.000030 0.000000 0.000000 0.000000 1.000000
3: -0.002830 0.004120 0.000030 0.000000 0.000000 0.000000 1.000000
4: -0.004120 -0.002830 0.100030 0.000000 0.000000 0.000000 1.000000
5: 0.002830 -0.004120 0.100030 0.000000 0.000000 0.000000 1.000000
6: 0.004120 0.002830 0.100030 0.000000 0.000000 0.000000 1.000000
7: -0.002830 0.004120 0.100030 0.000000 0.000000 0.000000 1.000000
8: -0.143930 -0.770170 0.090600 0.000000 0.000000 0.000000 1.000000
9: 0.770590 -0.141630 0.090600 0.000000 0.000000 0.000000 1.000000
10: -0.772460 0.144350 0.090600 0.000000 0.000000 0.000000 1.000000
11: 0.142060 0.772890 0.090600 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 10
0: 0.499600 -0.237600
1: 0.482900 -0.362600
2: 0.491300 -0.362600
3: 0.482900 -0.237600
4: 0.474600 -0.362600
5: 0.466300 -0.237600
6: 0.000500 -0.000500
7: 0.000500 -0.999500
8: 0.999500 -0.999500
9: 0.999500 -0.000500
VERTEX NORMALS
# num: x: y: z:
0: -0.525067 -0.850423 0.032934
1: 0.525067 0.850423 0.032934
2: 0.769386 -0.638726 0.008615
3: -0.769386 0.638726 0.008615
4: -0.879528 -0.136288 0.455913
5: 0.365375 -0.839092 0.403020
6: 0.879528 0.136288 0.455913
7: -0.365375 0.839092 0.403020
8: 0.000000 0.000000 -1.000000
9: 0.000000 0.000000 -1.000000
10: 0.000000 0.000000 -1.000000
11: 0.000000 0.000000 -1.000000
FACES 10
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 5, 1 4, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 2, 3 5, 1
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 3 6, 4 5, 1
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 3 1, 5 6, 4
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 5 7, 1 6, 4
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 5 3, 3 7, 1
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 3 4, 2 7, 1
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 3 0, 0 4, 2
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 1 6, 4 7, 1 4, 2
9: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 6 10, 7 11, 8 9, 9
FACE NORMALS
# num: x: y: z:
0: -0.182381 -0.982593 0.035321
1: 0.137788 -0.990462 0.000000
2: 0.983207 -0.182495 0.000000
3: 0.874824 -0.483926 0.022348
4: 0.182381 0.982593 0.035321
5: -0.137788 0.990462 0.000000
6: -0.983207 0.182495 0.000000
7: -0.874824 0.483926 0.022348
8: 0.000000 0.000000 1.000000
9: 0.000000 0.000000 -1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 blades